Scoville Labs is an expansion for Scoville (review here). Scoville Labs is designed by Ed P. Marriott and published by Tasty Minstrel Games. Scoville Labs adds a new mechanic to Scoville, namely, a personal lab where players can plant and crossbreed peppers. Opponents cannot plant in your lab, nor walk through the lab to harvest peppers. Each player gets their own lab board, and can plant a pepper in the lab after the main plant phase of their turn. Scoville Labs also includes extra peppers, recipe cards, market cards, pepper multiplier tokens, and a new crossbreed chart.
Scoville Labs is a fantastic addition to Scoville. Being able to plant and crossbreed peppers without opponent interference is very fun. While you still have cutthroat nature of the main board, each player has their lab in which they can get a few extra peppers. This allows players to be able to focus more on recipes, because they are able to get more peppers per turn. I also feel like this can speed up the game a bit, which is important in higher player counts.
I also appreciate the extra recipe and market cards added to the game. The market cards, in particular, a new way to pay for market cards, such as money. It’s always good having more market and recipe cards, so that each game is very different. Scoville Labs definitely adds to the replay value of Scoville. I couldn’t imagine playing the base game without Scoville Labs now, because it just adds so much to the game without being too complex.
Very solid expansion, I recommend Scoville Labs to anyone who owns Scoville and enjoys the game.
I was provided a review copy for Scoville Labs.