Eminent Domain Exotica is an expansion to Eminent Domain, designed by Seth Jaffee and published by Tasty Minstrel. The Exotica expansion can be played with or without the Escalation expansion. The rulebook suggests to play Exotica with just the base game for several games to get used to the new technology cards, planets, and the mining mechanic.
Exotica adds two new types of planets, exotic and asteroid. The exotic planet gives points as well as the ability to produce a new resource: crystal. Also, the exotic planet can have a translator effect on it, which turns the new exotic symbols into usable symbols such as research, colonize, etc. These exotic symbols are on the new technology cards.
The asteroid planets are easy to settle and attack but they don’t give any points. However, new technology cards allow the player to do special effects if they have asteroids in their empire. Also, the new mining action allows players to mine an asteroid immediately by discarding their hand, instead of settling or attacking.
Eminent Domain Exotica differs from the Escalation expansion in a variety of ways. For one, Exotica does not have much player interaction, other than following or dissenting during another player’s turn. In Escalation, there were some cutthroat technology cards, as well as stronger ships which encourage players to either do warfare or get the peace treaty card. For players who want a less intense expansion, Exotica is the way to go. I found it more straight forward than Escalation in terms in strategy, and learning the new technology cards was easier.
The only caveat I have with Exotica is reading the red halo around the exotic symbols was very difficult. I have 20/20 vision, and even under bright LED lights, I could barely see the red halo. This is important for some scoring at the end, and it was not thick enough, and thus I short changed myself some points at the end, until I realized there was a red halo on the exotic planet card. For players who are colorblind, the red halo is impossible to see. You may have to memorize or mark the cards that have red halos around the symbols in order to score the game correctly.
I highly recommend the Exotica expansion for anyone that enjoys the base game: Eminent Domain. The exotic and asteroid planets add some variety to the game, and I really enjoy the new technology cards! It definitely helps the replay value of Eminent Domain, and adds a less complex and cutthroat expansion to the EmDo series.