Karma is a classic style card game for 2-6 players designed by Martha Falco and published by Set Enterprises. Karma is a hand shedding game similar to games like Skip Bo. The goal of the game is to get rid of the cards in your hand and the cards in front of you. Whoever is left with cards at the end of the game loses. Therefore, you have multiple winners if playing with more than 2.
Karma reminds me of Skip Bo but with a twist. In the deck, there are karma cards in which change up the game. Karma cards allow players to make an opponent pick up the discard pile, or play extra cards. If you don’t have any karma cards to play, instead you play a card or cards that match or exceed the number that is in the discard pile. Otherwise, you must pick up the discard stack. Once your hand of cards is empty, then you may start playing cards from the 3 piles in front you. There will be 3 cards face down, and 3 face up cards on top of the facedown cards.
Karma is a very light game that is easy to explain and play. For those that grew up with hand shedding games, it will remind them of their childhood. The karma cards keep things interesting, but they also can slow down the game. Karma does have a tendency to drag on at times, but thankfully once the pick up discard pile karma card is played, it gets removed from the game. So it’s only a matter of time before players are able to get rid of all their cards and go out.
I would recommend Karma to players who like card games that are similar to Skip Bo. I wouldn’t necessarily play this with my gaming group, but it’s a great game to play with my family. I do like the font used for the numbers, other than that, the art is nothing special. The card quality wasn’t as good as I would have liked, but for the price, it works. While Karma doesn’t bring too many new ideas to the table, it can get classic card gamers interested in modern games.